Design and Technology at Twydall Primary School is an inspiring, rigorous and practical subject. We aim to inspire children to be innovative and creative thinkers. We encourage children to use their creativity and imagination, to design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values.
Design technology creates cross curricular links to mathematics, science, computing and art. The children are also given opportunities to reflect upon and evaluate past and present design technology, its uses and its effectiveness and are encouraged to become innovators and risk-takers.
During the EYFS pupils explore and use a variety of media and materials through a combination of child initiated and adult directed activities. They have the opportunities to learn to:
- Use different media and materials to express their own ideas
- Use what they have learnt about media and materials in original ways, thinking about form, function and purpose
- Make plans and construct with a purpose in mind using a variety of resources
- Develop skills to use simple tools and techniques appropriately, effectively and safely
- Select appropriate resources for a product and adapt their work where necessary
- Cook and prepare food adhering to good health and hygiene routines
Our Design and Technology curriculum is designed by identifying the key skills, knowledge and understanding required by the National Curriculum, which is then planned to ensure that the skills are taught sequentially across the key stages and that new skills build on and develop the skills taught in previous year groups. At Twydall Primary School, Design and Technology is planned in learning blocks within each half termly topic, so that skills can be learnt and developed to a deeper level over a sustained period of time.
The D&T Curriculum has 4 unique pillars (see below) which underpins learning and teaching in this subject.
Each topic is driven by an overall key question- which requires the children to reflect on their exploration of products and designs, so that they can apply their learning to their own designs and thus generate their own answers. Each stage of the process encourages children to reflect on what they have learned and identify the next steps they need to take. The children are given opportunities to evaluate their own designs and products based on a clear set of criteria. All children are given the opportunity to engage in a wide range of D&T activities which actively encourage them to embrace the subject and develop a lifelong set of skills.
Each of the topics are designed to be relevant, motivating and engaging for the children and inclusive of all groups of children and individuals across the school. Opportunities for evaluation throughout the topic enables children to look deeper into their learning and reflect on what they have designed and made and whether it has successfully met their own design criteria.
Children will have clear enjoyment and confidence in Design and Technology that they will then apply to other areas of the curriculum. Through carefully planned and implemented learning activities the pupils develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world. They gain a firm foundation of knowledge and skills to see them equipped to take on further learning in Secondary School.
By the time children leave our school they will have: